JBL QUANTUM:
GAME THEORY
An Effies Singapore 2024 winning case.
When your target audience spends 8 hours a day in the better part of a week in classrooms and over 2 hours a day gaming, selling them a gaming headset from a brand not known for it can be challenging.
As a late entrant in a highly competitive category, JBL saw this as an untapped opportunity – to re-invent the product demo of their new Quantum gaming headsets by seeding themselves organically into school curriculum, effectively combining seemingly polar opposites – gaming and learning.
JBL Quantum Game Theory saw 74% of event participants more likely to consider JBL for their gaming audio needs, generated UGC on social, and most importantly made learning fun again.